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The Poser Channel
Last post 12-30-2008, 4:49 AM by Duchess. 245 replies.
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01-30-2007, 5:02 AM |
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Valecynos
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Joined on 10-27-2006
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Mods-R-Us
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Posts 1,508
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Very nice, D. Did you paint the hair?
You know, she kind of looks like that chick from Battlestar Gallattica, the one whose name just escaped me...she's a pilot, drunk all the time now and bitter, can't think of her name... Oh yeah!! Starbuck! It finally hit me. Anyway, she kind of looks like Starbuck.
Avie pic by me. Elwood: It's 106 miles to Chicago, we got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses. Jake: Hit it. ~ The Blues Brothers (1980)
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01-30-2007, 5:59 AM |
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01-30-2007, 9:35 PM |
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madhatter
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Joined on 10-28-2006
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Down the Rabbit Hole
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Posts 1,344
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That is really great, D. I second the comments about the hair and the lips. But what captured my interest after first glance was how real the texture of her skin was. It was rosy and it even had freckles! Her eyes are a really unique shade of green. Beautiful as always. ![Big Smile [:D]](/emoticons/emotion-2.gif)
"All that we see or seem is but a dream within a dream." ~Edgar Allan Poe "Darest thou now O Soul, Walk out with me toward the unknown region, Where neither ground is for feet Nor any path to follow." ~Walt Whitman ~Avatar made by Me, madhatter.
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01-31-2007, 6:39 PM |
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02-13-2007, 8:47 AM |
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02-13-2007, 2:44 PM |
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Valecynos
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Joined on 10-27-2006
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Mods-R-Us
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Posts 1,508
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Didn't Poser 6 just come out? I could have sworn that you were just talking about loading that onto your computer not too long ago!
Avie pic by me. Elwood: It's 106 miles to Chicago, we got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses. Jake: Hit it. ~ The Blues Brothers (1980)
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02-14-2007, 5:02 AM |
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02-21-2007, 12:03 PM |
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02-21-2007, 12:58 PM |
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Achmed's Lover
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Joined on 11-12-2006
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Good ol' US of A
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Posts 949
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Blonde elf: Her ears don't match the rest of her skin tone! Girl against the wall: her expression is like, "Whateva! I do what I want!" to me ![Stick out tongue [:P]](/emoticons/emotion-4.gif) Where's her other arm? It looks like she's missing her left arm, even though I know it's probably just twisted behind her back. It almost doesn't look like she's standing on the ground... But these pics are still cool, nonetheless!
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02-21-2007, 2:32 PM |
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Krinsel
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Joined on 10-27-2006
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Posts 1,130
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I love how you got the eyelashes "unclumpy" with those textures - are they the standard or high-res? My closeup V4 renders have the "spider leg" lashes, and the eyes have a tendency to look like cataracts (reminds me of a certain SoA character). You posted a hint a while back for undoing that problem, is it the same for V4?
And AL, I'm not certain about this, but those ears were probably not specific for the model Duchess used, which has its own set of textures. In Poser, you can mix and match items, but if the textures weren't "mapped" for a particular morph, you will see a difference in the skin tones/makeup, etc. It is a matter of trial and error in a lot of cases, and sometimes the results (after 10 hours or more, of rendering time ) aren't what we hoped, and we have to start over again.
"No, they're not real, but thanks for noticing"! WoW Dwarf Female /silly Avatar by Krinsel
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02-21-2007, 2:45 PM |
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Duchess
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Joined on 10-27-2006
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Posts 982
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Achmed's Lover wrote:Girl against the wall: her expression is like, "Whateva! I do what I want!" to me ![Stick out tongue [:P]](/emoticons/emotion-4.gif) Where's her other arm? It looks like she's missing her left arm, even though I know it's probably just twisted behind her back. It almost doesn't look like she's standing on the ground... But these pics are still cool, nonetheless!
I did say it was a beta. I spent several couple more hours working on a hugely improved version which got eaten by Poser. The final version had improved shadows, a different expression and her head was tilted away, she was closer to the wall and her flip flops were moved into a more natural pose away from her feet, which were also reposed. In addition to this the lighting was improved and the material settings on the door frame and floor were changed to look more realistic. This version was posted for interests sake rather than inviting a critique. It's a verrry sore point with me right now so probs best not to mention any imperfections; because there's naff all I can do about them now. Oh and the arm is not twisted, it's a natural pose. Maybe the angle indicates otherwise.
Krinsel, the eyelashed are simply the mat poses applied; not trickery it all worked well. Maybe V4 is better behaved than V3. ![Big Smile [:D]](/emoticons/emotion-2.gif)
Oh and the ears are all part of the same texture, I guess that vendor just makes theirs a little redder than the face (some people do have redder ears) the morph is different but that has no bearing on the texture.
 Avatar by me.
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02-21-2007, 3:08 PM |
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Achmed's Lover
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Joined on 11-12-2006
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Good ol' US of A
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Posts 949
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Duchess wrote:I did say it was a beta. It's a verrry sore point with me right now so probs best not to mention any imperfections; because there's naff all I can do about them now.
So beta means "rough draft"? Or at least, "not final version"? (Sorry, I am not exactly familiar with that term except in reference to the fish that fight if you have more than one of them in a tank...) And sorry, D. I didn't mean to upset or offend you.
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02-22-2007, 11:13 PM |
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02-23-2007, 2:23 PM |
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Winebrat
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Joined on 10-26-2006
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ModR8R...Moderator
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Posts 777
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Great first try! Body positioning is always the hardest for me...trying to get things to be natural.
I found the "trick" to the hair in DAZ is before you do anything else, when you have just a naked Vicki (or whoever) in their base pose. Pick the hair and attach it to the head under the "scenes" tab or attach it to the head on the Right (if that's an option) not just Vicki. Then it follows her head however you turn it.
And since you are using it as your avi, make sure to give yourself credit in your sig, too.
Avi is my family crest.
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